ChiAxis - Creative Arts Studio
Events
A Season
B Event Turns
Events are optional game-play mechanics that provide Seasonal bonuses and last for a certain number of turns before resolving and moving on to the next Event in the stack. To use events, prepare an event deck face down with as many events as you wish. For optimal game play, at least four events (one of each season) should be in the event deck.
Events have their own special abilities that affect all players in the game, often granting extra bonuses, posing challenges, and rewarding players at their conclusion. Some Events are punishing, limiting game play mechanics, other provide new ways to earn rewards, even Relics!
Events activate their effects at the beginning of a player's Dawn phase. When starting the game, on the first player's turn, the first event from the top of the event deck is revealed. When an event is revealed, place a number of time counters on it as indicated by the number (B) in the upper right-hand corner. Thereafter, whenever a player takes a turn, remove one time counter. When the last time counter is removed, resolve the event and then replace it with the next event from the event deck.
Seasons are an important part of Event game play with some specific rules to keep in mind:
1) All events have seasons (spring, summer, fall, winter) in the upper left hand corner. Seasons are also on all Beast cards. If you discard a Beast to pay a fealty cost during its season, it counts as two fealty points. The term used here is that a card is "seasonal". There are other effects or abilities in the game that have different effects during different seasons as well.
2) When an event changes and there is a different season, you must activate the Wilds if it is in play. This can change the market dramatically by filling each space with a new card to barter for!
3) Many effects and abilities say, "until end of season." This means that they last until the season changes. Sometimes an event will end and the next event is the same season, meaning that there is no change and the "until end of season" effect continues.